Some methods require certain criteria and can either slow down or speed up the character. There are other ways to modify speed but with variable duration periods. Starts at 0%, penalty increases by aprox -2.8% for each item caught, up to -25% When equipped, these grant additional movement speed until equipment is up to use. In the Shipwrecked and Hamlet DLCs, boats have different speed base values. **The effects of the Queen Womant can be avoided using Rabbit Earmuffs. *If the player has stun immunity when they are frozen, such as from wearing the Vortex Cloak or from the force field produced by the Thulecite Crown, the player will still be frozen after being attacked.
Screaming of the Moose/Goose and the Queen Womant** Night Hands created by activating the Teleportato, Maxwell's Door or the Nightmare Throne There are a few mobs and entities that paralyze players completely, making it impossible to move until the effect is over.ĥ seconds or until attacked* or until deathġ0 seconds or when freed by a befriended Pigmen or another player ****The speed boost from Purple Groupers and Pierrot Fish will stack with each other, but do not stack with Tropical Bouillabaisse. ***Mutually exclusive benefits - If one is consumed, a previously eaten alternative will no longer give benefits. The effect is calculated based on default character values. Many of them are stackable and/or can negate each other. There are some items, objects and foods that when equipped, walked on or eaten, increase or decrease speed. One may change its character movement speed through this command:Ĭharacter Base Movement Speed Character (Ability)Ĭharacter when activating Living Artifact ( ) In Don't Starve Together, the speed multiplier is product of all multiplier of equipped items, roads, characters and others. The player's movement speed can be modified through the following console command (only works on Don't Starve and its DLCs, excluding Don't Starve Together), up to a maximum value of 40 and 1 being the minimum: Wolfgang's different forms, WX-78's SYSTEM OVERLOAD, or Wilbur's different locomotion methods), any external speed modifier will be applied to the current value. If a character has perks or disadvantages that affect movement speed (e.g. The effect of items and attachments is calculated by applying a multiplier to base movement speed. Most characters have a base movement speed of 6, but some have different movement speeds, and some items and environmental effects can affect the player's movement speed. Player Speed is a statistic in the game which defines the speed a playable Character can move. Please help to improve the article, or discuss the issue with the community on the comment section. This article is incomplete because of the evil sabotage by Maxwell.